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<H2><A ID="SECTION007105000000000000000">
Analog-style sequencer</A>
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<P>
Example C08.analog.sequencer.pd (Figure <A HREF="#fig03.15">3.15</A>) realizes the analog sequencer and envelope
generation described in Section <A HREF="node47.html#sect3.analog">3.7</A>. The "sequence" table,
with nine elements, holds a sequence of frequencies. The <TT>phasor~</TT> object at top cycles through the sequence table at 0.6 Hertz. Non-interpolating
table lookup (<TT>tabread~</TT> instead of <TT>tabread4~</TT>) is
used to read the frequencies in discrete steps. (Such situations, in
which we prefer non-interpolating table lookup, are rare.)
<P>
<DIV ALIGN="CENTER"><A ID="fig03.15"></A><A ID="3777"></A>
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<CAPTION ALIGN="BOTTOM"><STRONG>Figure 3.15:</STRONG>
An analog-synthesizer-style sequencer.</CAPTION>
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The <TT>wrap~</TT> object converts the amplitude-9 sawtooth to a unit-amplitude
one as described earlier in Figure <A HREF="node47.html#fig03.08">3.8</A>, which is then used to obtain
an envelope function from a second wavetable. This is used to control grain
size in a looping sampler (from Section <A HREF="node36.html#sect2.example.loop">2.6</A>). Here the
wavetable consists of six periods of a sinusoid. The grains are smoothed by
multiplying by a raised cosine function (<TT>cos~</TT> and <TT>+ 1</TT>).
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Example C09.sample.hold.pd (not pictured here) shows a sample-and-hold unit, another
useful device for doing control tasks in the audio signal domain.
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<ADDRESS>
Miller Puckette
2006-12-30
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