replace '<A NAME=' with '<A ID='
This commit is contained in:
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node42.html
52
node42.html
@@ -30,43 +30,43 @@ original version by: Nikos Drakos, CBLU, University of Leeds
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<BODY >
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<!--Navigation Panel-->
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<A NAME="tex2html1175"
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<A ID="tex2html1175"
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HREF="node43.html">
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<IMG WIDTH="37" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="next"
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SRC="next.png"></A>
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<A NAME="tex2html1169"
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<A ID="tex2html1169"
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HREF="node40.html">
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<IMG WIDTH="26" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="up"
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SRC="up.png"></A>
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<A NAME="tex2html1163"
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<A ID="tex2html1163"
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HREF="node41.html">
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<IMG WIDTH="63" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="previous"
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SRC="prev.png"></A>
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<A NAME="tex2html1171"
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<A ID="tex2html1171"
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HREF="node4.html">
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<IMG WIDTH="65" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="contents"
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SRC="contents.png"></A>
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<A NAME="tex2html1173"
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<A ID="tex2html1173"
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HREF="node201.html">
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<IMG WIDTH="43" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="index"
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SRC="index.png"></A>
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<BR>
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<B> Next:</B> <A NAME="tex2html1176"
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<B> Next:</B> <A ID="tex2html1176"
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HREF="node43.html">Control streams</A>
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<B> Up:</B> <A NAME="tex2html1170"
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<B> Up:</B> <A ID="tex2html1170"
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HREF="node40.html">Audio and control computations</A>
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<B> Previous:</B> <A NAME="tex2html1164"
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<B> Previous:</B> <A ID="tex2html1164"
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HREF="node41.html">The sampling theorem</A>
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<B> <A NAME="tex2html1172"
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<B> <A ID="tex2html1172"
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HREF="node4.html">Contents</A></B>
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<B> <A NAME="tex2html1174"
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<B> <A ID="tex2html1174"
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HREF="node201.html">Index</A></B>
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<BR>
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<BR>
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<!--End of Navigation Panel-->
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<H1><A NAME="SECTION00720000000000000000"></A>
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<A NAME="sect3.control"></A>
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<H1><A ID="SECTION00720000000000000000"></A>
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<A ID="sect3.control"></A>
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<BR>
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Control
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</H1>
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@@ -84,10 +84,10 @@ This is often an adequate framework for describing synthesis techniques, but
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real electronic music applications usually also entail other computations
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which have to be made at irregular points in time. In this section we'll
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develop a framework for describing what we will call
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<A NAME="3576"></A><I>control</I>
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<A ID="3576"></A><I>control</I>
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computations. We will always require that any computation correspond to
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a specific
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<A NAME="3578"></A><I>logical time</I>.
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<A ID="3578"></A><I>logical time</I>.
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The logical time controls which sample of audio output will be the first to
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reflect the result of the computation.
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@@ -103,7 +103,7 @@ logical time.
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<P>
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In a real-time system, logical time, which still corresponds to the time of the
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next affected sample of audio output, is always slightly in advance of
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<A NAME="3580"></A><I>real time</I>,
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<A ID="3580"></A><I>real time</I>,
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which is measured by the sample that is actually leaving the computer. Control
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and audio computations still are carried out in alternation, sorted by logical
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time.
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@@ -122,7 +122,7 @@ should have identical results.
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<P>
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<DIV ALIGN="CENTER"><A NAME="fig03.02"></A><A NAME="3584"></A>
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<DIV ALIGN="CENTER"><A ID="fig03.02"></A><A ID="3584"></A>
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<TABLE>
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<CAPTION ALIGN="BOTTOM"><STRONG>Figure 3.2:</STRONG>
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Timeline for digital audio and control computation: (a) with a
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@@ -190,36 +190,36 @@ overhead is only some 30%.
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<P>
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<HR>
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<!--Navigation Panel-->
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<A NAME="tex2html1175"
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<A ID="tex2html1175"
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HREF="node43.html">
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<IMG WIDTH="37" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="next"
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SRC="next.png"></A>
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<A NAME="tex2html1169"
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<A ID="tex2html1169"
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HREF="node40.html">
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<IMG WIDTH="26" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="up"
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SRC="up.png"></A>
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<A NAME="tex2html1163"
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<A ID="tex2html1163"
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HREF="node41.html">
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<IMG WIDTH="63" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="previous"
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SRC="prev.png"></A>
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<A NAME="tex2html1171"
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<A ID="tex2html1171"
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HREF="node4.html">
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<IMG WIDTH="65" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="contents"
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SRC="contents.png"></A>
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<A NAME="tex2html1173"
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<A ID="tex2html1173"
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HREF="node201.html">
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<IMG WIDTH="43" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="index"
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SRC="index.png"></A>
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<BR>
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<B> Next:</B> <A NAME="tex2html1176"
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<B> Next:</B> <A ID="tex2html1176"
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HREF="node43.html">Control streams</A>
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<B> Up:</B> <A NAME="tex2html1170"
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<B> Up:</B> <A ID="tex2html1170"
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HREF="node40.html">Audio and control computations</A>
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<B> Previous:</B> <A NAME="tex2html1164"
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<B> Previous:</B> <A ID="tex2html1164"
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HREF="node41.html">The sampling theorem</A>
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<B> <A NAME="tex2html1172"
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<B> <A ID="tex2html1172"
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HREF="node4.html">Contents</A></B>
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<B> <A NAME="tex2html1174"
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<B> <A ID="tex2html1174"
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HREF="node201.html">Index</A></B>
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<!--End of Navigation Panel-->
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<ADDRESS>
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