Lucas Cordiviola 2 years ago
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# Pdvst-0.52
Based on but updated to load with Pd-0.52
or higher.
# How does it work ?
PdVst consists of two main parts :
* a vst-plugin (pdvst-template32.dll, pdvst-template64.dll) to place in your favorite vst folder.
* a custom external scheduler (vstschedlib.dll) to copy in the pure-data /bin folder
When a PdVst plugin is opened by the host application, a setup file (*.pdv) is read to determine
information about the plugin, such as the Pd patch file to use, the number of parameters, etc...
An instance of Pd.exe is started and opens the Pd patch file whose name was found in the setup file.
# Installation
This new version doesn't need a custom version of pure-data. You can use your current pure-data
installation (>= Pd-0.52) with your favorite externals).
1) According to your pd version (32 or 64 bits), go to the folder pd-scheduler32 or pd-scheduler64.
Copy `vstschedlib.dll` to `\bin` directory of your current pure-data installation
2) Copy your plugin `.dll` file (e.g. `Pd_Gain.dll`) to the vst plugins directory
for the application (e.g. `c:/Program Files (x86)/Steinberg/Cubase VST/VstPlugins/`)
3) New way : in the vst plugin directory, create a subdir with the name of your plugin
(e.g. `c:/Program Files (x86)/Steinberg/Cubase VST/VstPlugins/Pd_Gain/`).
This folder will contain the `.pdv` and `.pd` files associated to your plugin.
NOTE (advanced) : if you choose the new way, you can also include an standalone version of
puredata in the vst directory, simply paste it in the subfolder `.pd/`
(e.g. `c:/Program Files (x86)/Steinberg/Cubase VST/VstPlugins/.pd/`)
3bis) Old way : create a pdvst folder in the directory that contains the
application (e.g. `Reaper.exe`) that you want to use PdVst with.
(e.g. `c:/Program Files/REAPER/pdvst/`). This folder will contain the `.pdv` and `.pd` files, and
optionnally a copy of pure-data application (inside `c:/Program Files/REAPER/pdvst/pd/`).
# Creating VST Plugins from Pd Patches
* Create a new `.pdv` setup file (see the `.pdv` Setup File section). The file
must be named the same as the plugin (e.g. for a plugin named Pd_Gain you
would create a file named `Pd_Gain.pdv`). Place this file and all dependant
files (`.pd` files, external Pd library `.dll` files, etc.) as specified above (section
* Make a copy of the `pdvst-template32.dll` / `pdvst-template64.dll` file and
rename the same as the plugin and `.pdv` file (e.g. for a plugin named
Pd_Gain you would copy `pdvst-template32.dll` to a new file named `Pd_Gain.dll`).
Move your new plugin `.dll` file to the vst plugins folder of the application.
# The .pdv Setup File-
This file contains all of the information about your plugin. The format is ASCII
text with keys and values separated by an '=' character and each key and value
pair separated by a carriage return. Comments are demarked with a '#' character.
For an example, see Pd_Gain.pdv.
CHANNELS = <integer>
Number of audio input and output channels. Tested with 2 and 4.
Should work with larger values.
PDPATH = <string>
Path to the installation directory of pure-data program.
(example : PDPATH = C:/Program Files (x86)/pd-0.47-1/ )
If this line is not specified, for compatibility with older version, the program will first
look for pd.exe in <host_exec_dir>/pdvst/pd/bin.
If there is not an existing pd installation in <host_exec_dir>/pdvst/, the program will then
look for pd.exe in <VST_FOLDER>/.pd/
MAIN = <string>
The .pd file for Pd to open when the plugin is opened.
ID = <string[4]>
The 4-character unique ID for the VST plugin. This is required by VST and
just needs to be a unique string of four characters.
Boolean value stating whether this plugin is an instrument (VSTi) or an effect.
Both types of plugins can send/receive midi events.
Boolean value stating whether the Pd patch uses a custom GUI (e.g. GrIPD).
Boolean value stating whether to display the Pd GUI when the plugin is opened.
PARAMETERS = <integer>
Number of parameters the plugin uses (up to 128).
NAMEPARAMETER<integer> = <string>
Display name for parameters. Used when CUSTOMGUI is false or the VST host doesn't
support custom editors.
PROGRAM = <string>
Declares a new VST program and sets the name (up to 128 programs can be declared)
PARAMETER<integer> = <float>
Defines the parameter values for the last declared program. <float> must be
between 0 and 1 inclusive.
# Pd/VST audio/midi Communication
When the plugin is opened, the .pd patch file declared in the .pdv setup file's MAIN key
will be opened.
The Pd patch will receive its incoming audio stream from the adc~ object,
and incoming MIDI data from the Pd objects notein, ctlin, and pgmin.
Pd patches should output their audio stream to the dac~ object,
and their midi stream to the noteout, ctlout, pgmout objects.
* The midi out feature is still experimental and not fully tested. It should work when host uses ASIO driver, more erratic with mmio. Midi out note on/off have been tested, other midi messages untested but should work.
* Inside puredata plugin, don't use "media/ASIO" or "media/standard" audio menu, you may crash pd & host.
* You can continue to use "media/midi settings" menu to select input and output midi devices independently from host.
# Pd/VST - further communications
For purposes such as GUI interaction and VST automation, your patch may need to communicate
further with the VST host. Special Pd send/receive symbols can be used in your Pd patch.
For an example, see the pd-gain.pd file.
* rvstparameter<integer> : Use this symbol to receive parameter values from the VST host. Values will be floats between 0 and 1 inclusive.
* svstparameter<integer> : Use this symbol to send parameter values to the VST host. Values should be floats between 0 and 1 inclusive.
* rvstopengui : Use this symbol to receive notification that the patch's GUI should be opened or closed. The value will be either 1 or 0.
* rvstplugname : Use this symbol to receive plug & instance name from host
* vstTimeInfo (play head information support) :
vstTimeInfo.ppqPos, vstTimeInfo.tempo, vstTimeInfo.timeSigNumerator, vstTimeInfo.timeSigDenominator, vstTimeInfo.flags are experimental receivers for getting time infos from host. Names should change in the future.
guiName : use this symbol to send and signal to the host the name of the gui-extra window to embed (see Pd_Gain(gui) example).
Note: for most VST hosts, parameters for VST instruments are recorded as sysex data, so be
sure to disable any MIDI message filtering in the VST host.
* Windows x32 and x64 only
* Support for embedding external gui window into host
* multichannel audio in/out support
* integrated vst midi-in, experimental midi-out
* added play head information support (see examples)
* optimize plugin loading
* use of chunks for preset saving