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vst-template/pdvst.hpp
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175
vst-template/pdvst.hpp
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/* PdVst v0.0.2 - VST - Pd bridging plugin
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** Copyright (C) 2004 Joseph A. Sarlo
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**
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** This program is free software; you can redistribute it and/orsig
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** modify it under the terms of the GNU General Public License
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** as published by the Free Software Foundation; either version 2
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** of the License, or (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program; if not, write to the Free Software
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** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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**
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** jsarlo@ucsd.edu
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*/
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#ifndef __PDVST_H
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#define __PDVST_H
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#include "audioeffectx.h"
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#include "pdvstEditor.hpp"
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#include <stdio.h>
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#include <string.h>
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#include <ctype.h>
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#include <stdarg.h>
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#define PDBLKSIZE 64
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#define MAXEXTERNS 128
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#define MAXVSTBUFSIZE 4096
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#define MAXPARAMS 128
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#define MAXPROGRAMS 128
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#define MAXCHANS 128
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#define MAXFILENAMELEN 1024
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#define MAXSTRLEN 4096
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#define MAXEXTERNS 128
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#define PDWAITMAX 1000
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#define SETUPFILEEXT ".pdv"
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#define DEFPDVSTBUFFERSIZE 1024
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extern "C"
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{
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#include "pdvstTransfer.h"
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}
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/* program data */
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typedef struct _pdvstProgram
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{
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char name[MAXSTRLEN];
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float paramValue[MAXPARAMETERS];
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} pdvstProgram;
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class pdVstBuffer
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{
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friend class pdvst;
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public:
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pdVstBuffer(int nChans);
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~pdVstBuffer();
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void resize(int newSize);
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protected:
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int nChannels;
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int inFrameCount;
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int outFrameCount;
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int size;
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float **in;
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float **out;
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};
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class pdvst : public AudioEffectX
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{
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friend class pdvstEditor;
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public:
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pdvst(audioMasterCallback audioMaster);
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~pdvst();
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virtual void process(float **inputs, float **outputs, VstInt32 sampleFrames);
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virtual void processReplacing(float **inputs, float **outputs,
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VstInt32 sampleFrames);
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virtual VstInt32 processEvents (VstEvents* events);
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virtual void setProgram(VstInt32 prgmNum);
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virtual VstInt32 getProgram();
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virtual void setProgramName(char *name);
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virtual void getProgramName(char *name);
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virtual void setParameter(VstInt32 index, float value);
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virtual float getParameter(VstInt32 index);
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virtual void getParameterLabel(VstInt32 index, char *label);
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virtual void getParameterDisplay(VstInt32 index, char *text);
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virtual void getParameterName(VstInt32 index, char *text);
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virtual bool getEffectName(char* name);
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virtual bool getOutputProperties(VstInt32 index, VstPinProperties* properties);
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virtual VstInt32 canDo (char* text);
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// virtual VstInt32 canMono ();
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virtual void suspend();
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virtual void resume();
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void sendGuiAction(int action);
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void sendPlugName(char * name ); // JYG : to send plug name to puredatapatch
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LPTSTR displayString;//= new TCHAR[MAXSTRINGSIZE];
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HWND pdGui;
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protected:
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static int referenceCount;
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void debugLog(char *fmt, ...);
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FILE *debugFile;
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int pdInFrameCount;
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int pdOutFrameCount;
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pdVstBuffer *audioBuffer;
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char pluginPath[MAXFILENAMELEN];
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char vstPluginPath[MAXFILENAMELEN];
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char pluginName[MAXSTRLEN];
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long pluginId;
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char pdFile[MAXFILENAMELEN];
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char errorMessage[MAXFILENAMELEN];
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char externalLib[MAXEXTERNS][MAXSTRLEN];
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float vstParam[MAXPARAMS];
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char **vstParamName;
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int nParameters;
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pdvstProgram *program;
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int nPrograms;
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int nChannels;
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int nExternalLibs;
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bool customGui;
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int customGuiHeight;
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int customGuiWidth;
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bool isASynth;
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bool dspActive;
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HANDLE pdvstTransferMutex,
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pdvstTransferFileMap,
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vstProcEvent,
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pdProcEvent;
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pdvstTransferData *pdvstData;
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char pdvstTransferMutexName[1024];
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char pdvstTransferFileMapName[1024];
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char vstProcEventName[1024];
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char pdProcEventName[1024];
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char guiName[1024];
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bool guiNameUpdated; // used to signal to editor that the parameter guiName has changed
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void startPd();
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void parseSetupFile();
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void updatePdvstParameters();
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void setSyncToVst(int value);
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// {JYG
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DWORD timeFromStartup; // to measure time before vst::setProgram call
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#ifdef VSTMIDIOUTENABLE
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/** Stores a single midi event.
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* The 'events' fields points to midiEvent.
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*/
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VstEvents midiOutEvents;
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/** Last played note information is stored in midiEvent.
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*/
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VstMidiEvent midiEvent;
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// version alternative (http://stackoverflow.com/questions/359125/how-to-store-data-in-variable-length-arrays-without-causing-memory-corruption)
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struct VstEvents *evnts;
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VstMidiEvent midiEvnts[MAXMIDIOUTQUEUESIZE];
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int nbFramesWithoutMidiOutEvent;
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#endif //VSTMIDIOUTENABLE
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int syncDefeatNumber;
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// JYG }
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};
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#endif
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