pdvst-0.52/vst-template/pdvst.hpp

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2021-10-28 00:46:36 -03:00
/* PdVst v0.0.2 - VST - Pd bridging plugin
** Copyright (C) 2004 Joseph A. Sarlo
**
** This program is free software; you can redistribute it and/orsig
** modify it under the terms of the GNU General Public License
** as published by the Free Software Foundation; either version 2
** of the License, or (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
**
** jsarlo@ucsd.edu
*/
#ifndef __PDVST_H
#define __PDVST_H
#include "audioeffectx.h"
#include "pdvstEditor.hpp"
#include <stdio.h>
#include <string.h>
#include <ctype.h>
#include <stdarg.h>
#define PDBLKSIZE 64
#define MAXEXTERNS 128
#define MAXVSTBUFSIZE 4096
#define MAXPARAMS 128
#define MAXPROGRAMS 128
#define MAXCHANS 128
#define MAXFILENAMELEN 1024
#define MAXSTRLEN 4096
#define MAXEXTERNS 128
#define PDWAITMAX 1000
#define SETUPFILEEXT ".pdv"
#define DEFPDVSTBUFFERSIZE 1024
extern "C"
{
#include "pdvstTransfer.h"
}
/* program data */
typedef struct _pdvstProgram
{
char name[MAXSTRLEN];
float paramValue[MAXPARAMETERS];
} pdvstProgram;
class pdVstBuffer
{
friend class pdvst;
public:
pdVstBuffer(int nChans);
~pdVstBuffer();
void resize(int newSize);
protected:
int nChannels;
int inFrameCount;
int outFrameCount;
int size;
float **in;
float **out;
};
class pdvst : public AudioEffectX
{
friend class pdvstEditor;
public:
pdvst(audioMasterCallback audioMaster);
~pdvst();
virtual void process(float **inputs, float **outputs, VstInt32 sampleFrames);
virtual void processReplacing(float **inputs, float **outputs,
VstInt32 sampleFrames);
virtual VstInt32 processEvents (VstEvents* events);
virtual void setProgram(VstInt32 prgmNum);
virtual VstInt32 getProgram();
virtual void setProgramName(char *name);
virtual void getProgramName(char *name);
virtual void setParameter(VstInt32 index, float value);
virtual float getParameter(VstInt32 index);
virtual void getParameterLabel(VstInt32 index, char *label);
virtual void getParameterDisplay(VstInt32 index, char *text);
virtual void getParameterName(VstInt32 index, char *text);
virtual bool getEffectName(char* name);
virtual bool getOutputProperties(VstInt32 index, VstPinProperties* properties);
virtual VstInt32 canDo (char* text);
// virtual VstInt32 canMono ();
virtual void suspend();
virtual void resume();
void sendGuiAction(int action);
void sendPlugName(char * name ); // JYG : to send plug name to puredatapatch
LPTSTR displayString;//= new TCHAR[MAXSTRINGSIZE];
HWND pdGui;
protected:
static int referenceCount;
void debugLog(char *fmt, ...);
FILE *debugFile;
int pdInFrameCount;
int pdOutFrameCount;
pdVstBuffer *audioBuffer;
char pluginPath[MAXFILENAMELEN];
char vstPluginPath[MAXFILENAMELEN];
char pluginName[MAXSTRLEN];
long pluginId;
char pdFile[MAXFILENAMELEN];
char errorMessage[MAXFILENAMELEN];
char externalLib[MAXEXTERNS][MAXSTRLEN];
float vstParam[MAXPARAMS];
char **vstParamName;
int nParameters;
pdvstProgram *program;
int nPrograms;
int nChannels;
int nExternalLibs;
bool customGui;
int customGuiHeight;
int customGuiWidth;
bool isASynth;
bool dspActive;
HANDLE pdvstTransferMutex,
pdvstTransferFileMap,
vstProcEvent,
pdProcEvent;
pdvstTransferData *pdvstData;
char pdvstTransferMutexName[1024];
char pdvstTransferFileMapName[1024];
char vstProcEventName[1024];
char pdProcEventName[1024];
char guiName[1024];
bool guiNameUpdated; // used to signal to editor that the parameter guiName has changed
void startPd();
void parseSetupFile();
void updatePdvstParameters();
void setSyncToVst(int value);
// {JYG
DWORD timeFromStartup; // to measure time before vst::setProgram call
#ifdef VSTMIDIOUTENABLE
/** Stores a single midi event.
* The 'events' fields points to midiEvent.
*/
VstEvents midiOutEvents;
/** Last played note information is stored in midiEvent.
*/
VstMidiEvent midiEvent;
// version alternative (http://stackoverflow.com/questions/359125/how-to-store-data-in-variable-length-arrays-without-causing-memory-corruption)
struct VstEvents *evnts;
VstMidiEvent midiEvnts[MAXMIDIOUTQUEUESIZE];
int nbFramesWithoutMidiOutEvent;
#endif //VSTMIDIOUTENABLE
int syncDefeatNumber;
// JYG }
};
#endif