replace in opening quotations

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2022-04-12 23:17:03 -03:00
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@@ -73,7 +73,7 @@ Constant amplitude scaler</A>
Example A01.sinewave.pd, shown in Figure <A HREF="#fig01.11">1.11</A>, contains essentially the
simplest possible patch that makes a sound,
with only three object boxes. (There are also comments, and two message
boxes to turn Pd's ``DSP" (audio) processing on and off.) The three object boxes
boxes to turn Pd's "DSP" (audio) processing on and off.) The three object boxes
are:
<P>
@@ -144,20 +144,20 @@ consult the Pd documentation for details.
<P>
The two message boxes show a peculiarity in the way messages are parsed in
message boxes. Earlier in Figure <A HREF="node16.html#fig01.10">1.10</A> (part a), the message
consisted only of the number 21. When clicked, that box sent the message ``21"
consisted only of the number 21. When clicked, that box sent the message "21"
to its outlet and hence to any objects connected to it. In this current
example, the text of the message boxes starts with a semicolon. This is a
terminator between messages (so the first message is empty), after which the
next word is taken as the name of the recipient of the following message. Thus
the message here is ``dsp 1" (or ``dsp 0") and the message is to be sent, not
the message here is "dsp 1" (or "dsp 0") and the message is to be sent, not
to any connected objects--there aren't any anyway--but rather, to the object
named ``pd". This particular object is provided invisibly by the Pd program
named "pd". This particular object is provided invisibly by the Pd program
and you can send it various messages to control Pd's global state, in this case
turning audio processing on (``1") and off (``0").
turning audio processing on ("1") and off ("0").
<P>
Many more details about the control aspects of Pd, such as the above, are
explained in a different series of example patches (the ``control examples") in
explained in a different series of example patches (the "control examples") in
the Pd release, but they will only be touched on here as necessary to
demonstrate the audio signal processing techniques that are the subject of this
book.